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A well known and simple game to model markets is the glove game where worth is produced by building matching pairs. For glove games, different concepts, like the Shapley value, the restricted Shapley value or the Owen value, yield different distributions of worth. Moreover, computational effort...
Persistent link: https://www.econbiz.de/10010211890
Different axiomatic systems for the Shapley value can be found in the literature. For games with a coalition structure, the Shapley value also has been axiomatized in several ways. In this paper, we discuss a generalization of the Shapley value to the class of partition function form games. The...
Persistent link: https://www.econbiz.de/10014199078
A cooperative game with transferable utilities--or simply a TU-game--describes a situation in which players can obtain certain payoffs by cooperation. A solution concept for these games is a function which assigns to every such a game a distribution of payoffs over the players in the game....
Persistent link: https://www.econbiz.de/10014210608
In this paper, we develop a new game theoretic network centrality measure based on the Shapley value. To do so, we consider a coalitional game, where the worth of each coalition is the total play in the game introduced in Ballester et al. (2006). We first establish that the game is convex. As a...
Persistent link: https://www.econbiz.de/10012584076
We consider the problem of how to distribute public expenditure among the different regions of an economic entity after all taxes have been collected. Typical examples are: the regions that make up a country, the states of a federal country, or the countries of a confederation of countries. We...
Persistent link: https://www.econbiz.de/10012694354
In this paper we experimentally compare three implementations of Winter demand commitment bargaining mechanism: a one-period implementation, a twoperiod implementation with low and with high delay costs. Despite the different theoretical predictions, our results show that the three different...
Persistent link: https://www.econbiz.de/10012695303
Approval voting allows voters to list any number of candidates. Their scores are obtained by summing the votes cast in their favor. Fractional voting instead follows the One-person-one-vote principle by endowing voters with a single vote that they may freely distribute among candidates. In this...
Persistent link: https://www.econbiz.de/10012862766
In this paper we focus on restrictions arising from the players belonging to some hierarchical structure that is represented by a digraph. Two of these models are the games with a permission structure and games under precedence constraints. In both cases, the hierarchy can be represented by a...
Persistent link: https://www.econbiz.de/10012863314
The value is a solution concept for n-person strategic games, developed by Nash, Shapley, and Harsanyi. The value of a game is an a priori evaluation of the economic worth of the position of each player, reflecting the players' strategic possibilities, including their ability to make threats...
Persistent link: https://www.econbiz.de/10012806287
In this survey we review some of the main contributions to the cooperative approach of newsvendor situations. We show how newsvendor situations with several retailers can be modeled as a transferable-utility cooperative game and we concentrate on one solution concept: the core. First we examine...
Persistent link: https://www.econbiz.de/10013008230