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This paper reports laboratory data for a series of two-person games that are played only once. These games span the standard categories: static and dynamic games with complete and incomplete information. For each game, the treasure is a treatment for which behavior conforms quite nicely to the...
Persistent link: https://www.econbiz.de/10005750332
Recent theoretical advances have dramatically increased the relevance of game theory for predicting human behavior in interactive situation. By relaxing the assumptions of perfect rationality and perfect foresight, we obtain much improved explanations of (i) initial decisions (ii)dynamic...
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The authors present a simple classroom game in which students are randomly designated as employers, purple workers, or green workers. This environment may generate “statistical†discrimination if workers of one color tend not to invest because they anticipate lower opportunities in the...
Persistent link: https://www.econbiz.de/10005600640
This paper reports laboratory experiments that evaluate the performance of a flexible package bidding format developed by the FCC, in comparison with other combinatorial formats. In general, the interest of policy makers in combinatorial auctions is justified by the laboratory data. When value...
Persistent link: https://www.econbiz.de/10008615399
Auctions are increasingly being used to allocate emissions allowances (“permitsâ€) for cap and trade and common-pool resource management programs. These auctions create thick markets that can provide important information about changes in current market conditions. This paper reports a...
Persistent link: https://www.econbiz.de/10008577407
We introduce a new combinatorial auction format based on a simple, transparent pricing mechanism tailored for the hierarchical package structure proposed by Rothkopf, Pekec, and Harstad to avoid computational complexity [Rothkopf, M., Pekec, A., Harstad, R., 1998, Computationally manageable...
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