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Time is either discrete or continuous; in either case, it extend into the infinite future and, possibly, the infinite past. There is one, non-storable commodity at each date. The economy is stationary; intertemporal preferences are logarithmic; the endowments and discount factors of individuals...
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A minimal diversity game is an n player strategic form game in which each player has m pure strategies at his disposal. The payoff to each player is always 1, unless all players select the same pure strategy, in which case all players receive zero payoff. Such a game has a unique isolated...
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We here develop a model of pre-play communication that generalizes the cheap-talk approach by allowing players to have a lexicographic preference, second to the payoffs in the underlying game, for honesty. We formalize this by way of an honesty (or truth) correspondence between actions and...
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