Showing 51 - 60 of 589
Do criminals maximise money? Are criminals more or less selfish than the average subject? Can prisons apply measures that reduce the degree of selfishness of their inmates? Using a tried and tested tool from experimental economics, we cast new light on these old criminological questions. In a...
Persistent link: https://www.econbiz.de/10008574249
We report experimental and theoretical results on the minority of three-game where three players have to choose one of two alternatives independently and the most rewarding alternative is the one chosen by a single player. This coordination game has many asymmetric equilibria in pure strategies...
Persistent link: https://www.econbiz.de/10008671388
For a rational choice theorist, the absence of crime is more difficult to explain than its presence. Arguably, the expected value of criminal sanctions, i.e. the product of severity times certainty, is often below the expected benefit. We rely on a standard theory from behavioral economics,...
Persistent link: https://www.econbiz.de/10010667907
For a rational choice theorist, the absence of crime is more difficult to explain than its presence. Arguably, the expected value of criminal sanctions, i.e. the product of severity times certainty, is often below the expected benefit. We rely on a standard theory from behavioral economics,...
Persistent link: https://www.econbiz.de/10010323872
Persistent link: https://www.econbiz.de/10009821257
Persistent link: https://www.econbiz.de/10008400781
This paper reports laboratory experiments and simulations on a minority game. The minority game is the most important example for a classic non-zerosum-game. The game can be applied on different situations with social and economic contests. We chose an elementary traffic scenario, in which...
Persistent link: https://www.econbiz.de/10002515811
The paper reports simulations applied on two similar congestion games: the first is the classical minority game. The second one is a asymmetric variation of the minority game with linear payoff functions. For each game simulation results based on an extended reinforcement algorithm are compared...
Persistent link: https://www.econbiz.de/10002515829
Persistent link: https://www.econbiz.de/10002941594
The concept of genetic action trees combines action trees with genetic algorithms. In this paper, we create a multi-agent simulation on the base of this concept and provide the interested reader with a software package to apply genetic action trees in a multi-agent simulation to simulate complex...
Persistent link: https://www.econbiz.de/10014051588