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The finitely repeated Prisoners' Dilemma is a good illustration of the discrepancy between the strategic behaviour suggested by a game-theoretic analysis and the behaviour often observed among human players, where cooperation is maintained through most of the game. A game-theoretic reasoning...
Persistent link: https://www.econbiz.de/10011109624
We show that there exist von Neumann-Morgenstern (vN-M) stable sets in a n-player version of the prisoners' dilemma game with preplay negotiations in which every player can deviate unilaterally from the currently proposed combination of actions but can not do so jointly with other players, and...
Persistent link: https://www.econbiz.de/10005755794
In this paper we study learning and cooperation in repeated prisoners' dilemmas experiments. We compare interaction neighbourhoods of different sizes and structure and we observe choices under different information conditions and estimate parameters of a learning model. We test robustness of the...
Persistent link: https://www.econbiz.de/10005761177
We prove that a social choice function is repeatedly implementable if and only if it is dynamically monotonic when the number of agents is at least three. We show how to test dynamic monotonicity by building an associated repeated game. It follows that a weaker version of Maskin monotonicity is...
Persistent link: https://www.econbiz.de/10011345783
We consider a general economy, where agents have private information about their types. Types can be multi-dimensional and potentially interdependent. We show that, if the interim distribution of types is common knowledge (the exact number of agents for each type is known), then a mechanism...
Persistent link: https://www.econbiz.de/10010345986
The paper considers a voting model where each voter's type is her preference. The type graph for a voter is a graph whose vertices are the possible types of the voter. Two vertices are connected by an edge in the graph if the associated types are "neighbors." A social choice function is locally...
Persistent link: https://www.econbiz.de/10012806446
How should a group of people decide to allocate a task that has to be done but is not adequately rewarded? This paper finds an optimal mechanism for the private provision of a public service in an environment without monetary transfers. All members of the group have the same cost of providing...
Persistent link: https://www.econbiz.de/10011798914
The implementation problem is the problem of designing a mechanism (game form) such that the equilibrium outcomes satisfy a criterion of social optimality embodied in a social choice rule. If a mechanism has the property that, in each possible state of the world, the set of equilibrium outcomes...
Persistent link: https://www.econbiz.de/10014023838
We introduce intention-based social preferences into a mechanism design framework with independent private values and quasilinear payoffs. For the case where the designer has no information about the intensity of social preferences, we provide conditions under which mechanisms which have been...
Persistent link: https://www.econbiz.de/10010354632
We introduce intention-based social preferences into mechanism design. We explore information structures that dier with respect to what is commonly known about the weight that agents attach to reciprocal kindness. When the designer has no information on reciprocity types, implementability of an...
Persistent link: https://www.econbiz.de/10011444226