KRÄKEL, MATTHIAS - In: International Game Theory Review (IGTR) 07 (2005) 02, pp. 211-228
A two-stage, two-person tournament is discussed, in which each player can influence the other one at the first stage by choosing help, sabotage or no action. At the second stage, the players choose effort to win the tournament. Helping and sabotaging have two effects — they influence the...