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develops the necessary background and formalism from the theory of algorithms and complexity developed in computer science, in …
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develops the necessary background and formalism from the theory of algorithms and complexity developed in computer science, in …
Persistent link: https://www.econbiz.de/10014025445
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There are only few "positive" results concerning multi-person games with the fictitious play property, that is, games in which every fictitious play process approaches the set of equilibria. In this paper we characterize classes of multi-person games with the fictitious play property. We...
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This paper studies fictitious play in networks of noncooperative two-player games. We show that continuous-time fictitious play converges to Nash equilibrium provided that the overall game is zero-sum. Moreover, the rate of convergence is 1/T , regardless of the size of the network. In contrast,...
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