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I study a two-period model of conflict with two combatants and a third party who is an ally of one of the combatants. The third party is fully informed about the type of her ally but not about the type of her ally's enemy. There is a signaling game between the third party and her ally's enemy...
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We test the assumption that preferences are unchanged throughout a strategic game in the absence of feedback. To do so, we study the relationship between the strategic nature of a game and players' identification in social groups. We present evidence that the strategic nature of the game affects...
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In this paper, we introduce the concept of payoff distortion in the standard prisoner’s dilemma game when strategies are driven by psychological behaviors. This concept enables to take account each player’s assessment of the other player’s behavior and the asymmetry of information. We...
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We study a setting where players are matched into pairs to play a Prisoners' Dilemma game. In the model presented, players are not rational; they simply imitate the more successful actions they observe. Furthermore, a certain correlation is added to the matching process: players that belong to a...
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