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We investigate the evolution of cooperative behaviors of small-world networking agents in a snowdrift game mode, where two agents (nodes) are connected with probability depending on their spatial Euclidean lattice distance in the power-law form controlled by an exponent α. Extensive numerical...
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The hypothesis that meanings originate from discrimination tasks, in which an individual attempts to categorize N objects using a set of M sensory channels, is examined within a quantitative statistical perspective. Failure in discrimination triggers the refinement of a randomly-chosen sensory...
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There is much interest in studying evolutionary games in structured populations, in order to understand how cooperation emerges in communities of egoistic agents. In this paper, we consider a new mechanism for cooperation to survive on networks. Agents are designed to reproduce offspring in...
Persistent link: https://www.econbiz.de/10009279984
We study effects of average degree on cooperation in the networked prisoner's dilemma game. Typical structures are considered, including random networks, small-world networks and scale-free networks. Simulation results show that the average degree plays a universal role in cooperation occurring...
Persistent link: https://www.econbiz.de/10009280211
We focus on the heterogeneity of social networks and its role to the emergence of prevailing cooperators and sustainable cooperation. The social networks are representative of the interaction relationships between players and their encounters in each round of games. We study an evolutionary...
Persistent link: https://www.econbiz.de/10009280743
Cooperation based on similarity has been discussed since Richard Dawkins introduced the term “green beard” effect. In these models, individuals cooperate based on an aribtrary signal (or tag) such as the famous green beard. Here, two different models for such tag based cooperation are...
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