Showing 111 - 120 of 88,279
In this experiment, we endogenize the choice of which contribution scheme is implemented in a public goods game. We investigate three rule-based contribution schemes. In a first step, players agree on a common group provision level using the principle of the smallest common denominator....
Persistent link: https://www.econbiz.de/10013048145
Reciprocity can be a powerful motivation for human behaviour. Scholars argue that it is relevant in the context of private provision of public goods. We examine whether reciprocity can resolve the associated coordination problem. The interaction of reciprocity with cost-sharing is critical....
Persistent link: https://www.econbiz.de/10013049219
We report experimental findings on the impact of network structure on decentralized monitoring and punishment in public goods games. In the environments we study, individuals can only directly monitor and punish their immediate neighbors in an exogenously determined network. We examine...
Persistent link: https://www.econbiz.de/10013040459
In this paper we demonstrate how the impure public good model can be converted into a pure public good model with satiation of private consumption, which can be handled more easily, by using a variation of the aggregative game approach as devised by Cornes and Hartley (2007). We point out the...
Persistent link: https://www.econbiz.de/10012420830
In this paper we examine voluntary contributions to a public good, embedding Varian (1994)'s voluntary contribution game in extended games that allow players to choose the timing of their contributions. We show that predicted outcomes are sensitive to the structure of the extended game, and also...
Persistent link: https://www.econbiz.de/10008699717
16 Binary Threshold Public Good games where at least k of four homogeneous or heterogeneous players have to incur fixed …
Persistent link: https://www.econbiz.de/10011629780
In Binary Threshold Public Good (BTPG) games n players contribute or not to the production of a public good which is … produced if and only if there are at least k contributors. The BTPG games with the highest (k=n) and the lowest (k=1) threshold …
Persistent link: https://www.econbiz.de/10011629786
We consider a (pure) public goods provision problem with voluntary participation in a quasi-linear economy. We propose a new hybrid solution concept, the free-riding-proof core (FRP-Core), which endogenously determines a contribution group, public goods provision level, and how to share the...
Persistent link: https://www.econbiz.de/10011694996
This paper experimentally studies two simple interventions aimed at increasing public goods provision in settings in which accurate feedback about contributions is not available. The first intervention aims to exploit lying aversion by requiring subjects to send a non-verifiable ex post...
Persistent link: https://www.econbiz.de/10011982104
In this paper, we use an experimental setup to classify cooperation types using a sequential prisoner's dilemma and a one shot sequential public goods game. In these two games, we examine the within subject stability of cooperation preferences. Our results suggest that subjects classified as...
Persistent link: https://www.econbiz.de/10012019648