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This paper studies sequential social learning when people learn about others' actions through coarse signals. Agents arrive in cohorts sequentially. Each agent chooses an action upon observing a private "state-signal'' about a payoff-relevant state of the world and "action-signals'' that...
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We analyze the behavior of game-show contestants who play a one-shot game called Friend or Foe. While it is a weakly dominant strategy not to cooperate, almost half the contestants on the show choose to play friend.' Remarkably, the behavior of contestants remains unchanged even when stakes are...
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