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This paper studies a non-cooperative model of network formation. Built upon the two-way flow model of Bala and Goyal (2000a), it assumes that information decay as it flows through each agent, and the decay is increasing and concave in the number of his links. This assumption results in the fact...
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We propose a model of discrete time dynamic congestion games with atomic players and a single source-destination pair. The latencies of edges are composed by free-flow transit times and possible queuing time due to capacity constraints. We give a precise description of the dynamics induced by...
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We study the dynamics of simple congestion games with two resources where a continuum of agents behaves according to a simplified version of Experience-Weighted Attraction algorithm. The dynamics is characterized by the intensity of choice capturing rationality of the total population of agents...
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This paper studies a model for cooperative congestion games. There is an array of cooperative games V and a player’s strategy is to choose a subset of the set V. The player gets a certain payoff from each chosen game. The paper demonstrates that if a payoff is the Shapley or the Banzhaf value,...
Persistent link: https://www.econbiz.de/10013231149
The RIde-hail VEhilce Routing (RIVER) problem describes how drivers in a ride-hail market form a dynamic routing strategy according to the expected reward in each zone of the market. We model this decision-making problem as a Markov decision process (MDP) and view the drivers as playing an MDP...
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