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Infi nite hierarchies of awareness and belief arise in games with unawareness, similarly to belief hierarchies in standard games. A natural question is whether each hierarchy describes the player's awareness of the hierarchies of other players and beliefs over these, or whether the reasoning can...
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This paper proves Li (2009) unawareness structure equivalent to the single-agent propositionally generated logic of awareness of Fagin and Halpern (1988). For any model of one type one can construct a model of the other type describing the same belief and awareness. Li starts from an agent...
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I analyse a market with asymmetric information and interdependent values. Accessing the market is costly and stochastic, e.g. requires lobbying, licences, search or attention. For a range of parameter values, there is a unique equilibrium in which higher gains from trade reduce trading,...
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