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We identify a new phenomenon – “Plebeian bias” – in the crowdsourcing of creative designs. Stardom, an emphasis on established individuals, has long been observed in many offline contexts. Does this phenomenon carry over to online communities? We investigate a large-scale dataset...
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Part I: Tools and Techniques for Improved Team Interaction -- Part II: Creativity and Creative Confidence -- Part III … design processes? What influences creativity? And how can information be secured? These are just a few of the questions that … research teams. Creativity and creative confidence as central factors in design thinking are the focus of the second part. The …
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-- Chapter 2. Interpersonal Trust Activity to Increase Team Creativity Outcome: An fNIRS Hyperscanning Approach -- Chapter 3 … in contributions that explore the neural basis for creativity and nonverbal actions. The results of this rigorous …
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