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Infi nite hierarchies of awareness and belief arise in games with unawareness, similarly to belief hierarchies in standard games. A natural question is whether each hierarchy describes the player's awareness of the hierarchies of other players and beliefs over these, or whether the reasoning can...
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This paper proves Li (2009) unawareness structure equivalent to the single-agent propositionally generated logic of awareness of Fagin and Halpern (1988). For any model of one type one can construct a model of the other type describing the same belief and awareness. Li starts from an agent...
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