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We explore the problem of pricing and allocation of unique, one-time digital products in the form of data streams. We look at the short-term problem where the firm has a capacitated shared resource and multiple products or service levels. We formulate the allocatively efficient Generalized...
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The most commonly cited issues with mobile apps are low user engagement and retention levels. In this paper, we explore the efficacy of crowdsourcing features on enhancing user engagement and retention in the context of mobile gaming apps. To do so, we examine two specific crowdsourcing...
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