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Avatar-mediated communication (AMC), commonly used in online environments such as games and the emerging metaverse, is different from traditional computer-mediated communication in that it is a human-object-object-human relationship mediated by the individual's avatar and the avatar of the...
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From a legal standpoint, there are significant disparities in treating online offenses targeting individuals, organizations, and nation-states. These disparities arise due to influences that vary discreetly based on crucial factors such as the target, motive, or impact. This article draws upon...
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