Showing 31 - 40 of 35,105
using laboratory experiments. A purely rational choice perspective of a simple voting environment implies that information …
Persistent link: https://www.econbiz.de/10011259528
This paper addresses the interaction of voter information and seniority on electoral accountability. We test whether information leads voters to be less tolerant of moral hazard in a legislative system favoring seniority. A simple game theoretic model is used to predict outcomes in a pork-barrel...
Persistent link: https://www.econbiz.de/10009295260
This paper uses experiments to explore electoral accountability in a legislative system that favors seniority. Voters …
Persistent link: https://www.econbiz.de/10009295264
voting outcome in period t becomes the status quo in period t+1. We study symmetric Markov equilibria of the resulting game … alternative, and the discount factor (committee "impatience"). We report several new findings. Voting behavior is selfish and …
Persistent link: https://www.econbiz.de/10005766851
We show theoretical and experimental results that demonstrate the potential of transparency to influence committee decision making and deliberation. We present a model in which committee members have career concerns and unanimity is needed to change the status quo. We study three scenarios -...
Persistent link: https://www.econbiz.de/10010486059
We contrast and compare three ways of predicting efficiency in a forced contribution threshold public good game. The …
Persistent link: https://www.econbiz.de/10011445284
We contrast and compare three ways of predicting efficiency in a forced contribution threshold public good game. The …
Persistent link: https://www.econbiz.de/10010513482
We contrast and compare three ways of predicting efficiency in a forced contribution threshold public good game. The …
Persistent link: https://www.econbiz.de/10011268247
observed in threshold public good experiments. The model is applied in a variety of dierent settings : we compare games with a …We propose and develop a model of behavior in threshold public good games. The model draws on learning direction theory …
Persistent link: https://www.econbiz.de/10009652055
games designed to model common-pools in which there existed such a threshold: one with complete information of the threshold …, one with incomplete information of the threshold and one with sporadically enforced targets. By design the true threshold … was unknown to the players in the role of policymaker, and the guesses of the threshold value were allowed to change …
Persistent link: https://www.econbiz.de/10011203021