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We study the impact of communication on behavior in a two-stage coordination game with asymmetric payoffs. We test experimentally whether individuals can avoid a head-to-head confrontation by means of coordinated strategies. In particular we analyze whether and how quickly a conflict-avoidance...
Persistent link: https://www.econbiz.de/10010502689
a real‐effort laboratory experiment, we cleanly identify the causal effect of an early success in a competition. We …
Persistent link: https://www.econbiz.de/10012807751
beaten by any other decision rule. We provide necessary and sufficient conditions for imitation to be unbeatable and show … effort coordination games, arms race, search, bargaining, etc., imitation cannot be beaten by much even by a very clever …
Persistent link: https://www.econbiz.de/10003943571
We show that in symmetric two-player exact potential games, the simple decision rule "imitate-if-better" cannot be beaten by any strategy in a repeated game by more than the maximal payoff difference of the one-period game. Our results apply to many interesting games including examples like 2x2...
Persistent link: https://www.econbiz.de/10009569667
We consider a two-period duopoly characterized by a one-way spillover structure in process R&D and a very broad specification of product market competition. We show that a priori identical firms always engage in different levels of R&D, at equilibrium, thus giving rise to an innovator/imitator...
Persistent link: https://www.econbiz.de/10009698206
size. -- Bounded rationality ; Evolutionary game theory ; Imitation ; Better replies ; Markov chain ; Stochastic stability …
Persistent link: https://www.econbiz.de/10001622442
not predicted by conventional equilibrium theories. This phenomenon can be captured by a simple imitation model and by a … data from three new treatments to properly test the imitation model against the focal point notion. -- Laboratory …
Persistent link: https://www.econbiz.de/10001835606
We show that in symmetric two-player exact potential games, the simple decision rule "imitate-if-better" cannot be beaten by any strategy in a repeated game by more than the maximal payoff difference of the one-period game. Our results apply to many interesting games including examples like 2x2...
Persistent link: https://www.econbiz.de/10013113340
the strategy with the highest average payoff in their observed local neighborhood (naïve imitation). The absorbing states …
Persistent link: https://www.econbiz.de/10012869525
relatively high investment cost and can only afford to invest in one area, it chooses a non-reporting method to avoid imitation … is not bound to profit too much from a successful imitation. Second, we find that, if an accounting regime change that … the imitation-useful information and even intimidate competitors …
Persistent link: https://www.econbiz.de/10012857069