Showing 51 - 60 of 75,504
A set of jobs need to be served by a server which can serve only one job at a time. Jobs have processing times and incur waiting costs (linear in their waiting time). The jobs share their costs through compensation using monetary transfers. In the first part, we provide an axiomatic...
Persistent link: https://www.econbiz.de/10014026948
how some coalition can split (allocate) its value based on players’ marginal contributions. The insight here is that a … cartel can be thought of as coalition and cartel fines as Shapley allocations. The new approach also justifies liability for …
Persistent link: https://www.econbiz.de/10013293989
In this paper we introduces a new coalitional game with transferable utility — called two-sided platform game. The participation of platform user on one side benefits the other side, and the platform can be established if and only if there is more than one entrepreneur. Well-known point...
Persistent link: https://www.econbiz.de/10013296827
In this paper we consider a natural generalization of standard tree games where the underlying structure is a directed acyclic graph. We analyze the properties of the game and illustrate its relation with other graph based cost games. We show that although the game is not convex its core is...
Persistent link: https://www.econbiz.de/10009773083
We introduce an efficient solution for games with communication graph structures and show that it is characterized by efficiency, fairness and a new axiom called component balancedness. This latter axiom compares for every component in the communication graph the total payoff to the players of...
Persistent link: https://www.econbiz.de/10011386146
In this paper we consider a natural generalization of standard tree games where the underlying network is a directed acyclic graph. We briefly discuss the relation of directed acyclic graph (DAG) games with other network-based cost games. We show that in general a DAG-game is not concave, even...
Persistent link: https://www.econbiz.de/10010388613
that are connected by a graph that induces a weighted m-partite graph on the set of agents, (b) a basic coalition is formed … by agents from different connected sectors, and (c) the worth of a basic coalition is the addition of the weights of all …
Persistent link: https://www.econbiz.de/10012964721
In an information graph situation, some agents that are connected by an undirected graph can share with no cost some information or technology that can also be obtained from a source. If an agent is not connected to an informed player, this agent pays a unitary cost to obtain this technology. A...
Persistent link: https://www.econbiz.de/10013249806
We introduce an efficient solution for games with communication graph structures and show that it is characterized by efficiency, fairness and a new axiom called component balancedness. This latter axiom compares for every component in the communication graph the total payoff to the players of...
Persistent link: https://www.econbiz.de/10014043850
Assuming a ‘spectrum’ or ordering of the players of a coalitional game, as in a political spectrum in a parliamentary situation, we consider a variation of the Shapley value in which coalitions may only be formed if they are connected with respect to the spectrum. This results in a naturally...
Persistent link: https://www.econbiz.de/10011049817