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This article investigates the behaviors of middle school students during their participation in an AR game called Play … the Past. The findings of this study show that engagement differed during discrete activities in the game environment and …
Persistent link: https://www.econbiz.de/10012044976
The study analyses the attitude of players in a board game called Catan. In Catan, we are basically handling the … players as opponents, but this does not rule out the possibility of cooperation. In a game with three players, in order to …
Persistent link: https://www.econbiz.de/10012044983
game. We also show that the limit set of neutrally stable outcomes coincides with the set of neutrally stable outcomes for …
Persistent link: https://www.econbiz.de/10010334873
Persistent link: https://www.econbiz.de/10010334998
The combination of a general greening of international political debate, and the events of 1992 at the Rio Earth summit have led to great interest in the question of global environmental protection. While it is recognized that international environmental agreements (IEAs) are the means by which...
Persistent link: https://www.econbiz.de/10009444209
faced by market participants with uncertain generation assets, the rst part considers a game where agents are assumed to be … risk-averse optimizers, using a conditional value-at-risk(CVaR) measure. The resulting game-theoretic problem is a two …-period risk-based stochastic Nash game with sharedstrategy sets. In general, this stochastic game has nonsmooth objectives and …
Persistent link: https://www.econbiz.de/10009477711
peer-to-peer protocol called NEO in a multiplayer game and run experiments in a lab setting and over the Internet. These … experiments show us that NEO is able to run a smooth playable game, with low unused updates and low location error. This happens …
Persistent link: https://www.econbiz.de/10009456842
A model is developed for two players exerting media manipulation efforts to support each of two actors who interact controversially. Early evidence may support one actor, while the full evidence emerging later may support the other actor. Exerting effort when the full evidence exceeds (falls...
Persistent link: https://www.econbiz.de/10012227793
In a two-period game, Player 1 produces zero-day exploits for immediate deployment or stockpiles for future deployment …
Persistent link: https://www.econbiz.de/10013200062
Abstract The game Pass the Pigs® offers students in statistics to practice a lot of statistical concepts and methods in …
Persistent link: https://www.econbiz.de/10012654457