Showing 61 - 70 of 312
Persistent link: https://www.econbiz.de/10011747948
Persistent link: https://www.econbiz.de/10011996023
Persistent link: https://www.econbiz.de/10005374386
The set of payoffs associated to pure uniform equilibria of a repeated game with public observation is characterized in terms of the one shot-game. The key of the result is first, a study of the effect of undetectable deviations and second, the definition of new types of punishments using...
Persistent link: https://www.econbiz.de/10005375671
Persistent link: https://www.econbiz.de/10009209684
This paper studies a mechanism design model where the players and the designer are nodes in a communication network. We characterize the communication networks (directed graphs) for which, in any environment (utilities and beliefs), every incentive compatible social choice function is partially...
Persistent link: https://www.econbiz.de/10009209872
We generalize the results of Hörner and Lovo (2009) [15] to N-player games with arbitrary information structure. First, we characterize the set of belief-free equilibrium payoffs under low discounting as the set of feasible payoffs that are individually rational, jointly rational, and incentive...
Persistent link: https://www.econbiz.de/10009318595
This paper considers dynamic implementation problems with evolving private information (according to Markov processes). A social choice function is approximately implementable if there exists a dynamic mechanism such that the social choice function is implemented by an arbitrary large number of...
Persistent link: https://www.econbiz.de/10010832935
Persistent link: https://www.econbiz.de/10006009994
Persistent link: https://www.econbiz.de/10005972159