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Traditionally, giving in dictator games was assumed to signal preferences over others' payoffs. To date, several studies find that dictator game giving breaks down under conditions designed to increase dictators' anonymity or if an option to take money obscures the purpose of the task. Giving is...
Persistent link: https://www.econbiz.de/10010291834
This manual describes a z-Tree (Fischbacher, 2007) implementation of the paper-based Social Vaule Orientation (SVO) Slider Measure by Murphy et al. (2011). Using the paper-based version instead of the slider-based version (as implemented on the SVO-Website) avoids server-traffic related delays...
Persistent link: https://www.econbiz.de/10010291846
Psychological game theory can provide rational-choice-based framing effects; frames influence beliefs, beliefs influence motivations. We explain this theoretically and explore empirical relevance experimentally. In a 2×2 design of one-shot public good games we show that frames affect...
Persistent link: https://www.econbiz.de/10010293368
We examine social preferences of Swedish and Austrian children and adolescents using the experimental design of Charness and Rabin (2002). We find that difference aversion decreases while social-welfare preferences increase with age.
Persistent link: https://www.econbiz.de/10010294772
Social preferences have been shown to be an important determinant of economic decision making for many adults. We present a large-scale experiment with 883 children and adolescents, aged eight to seventeen years. Participants make decisions in eight simple, one-shot allocation tasks, allowing us...
Persistent link: https://www.econbiz.de/10010294821
How can a principal (an agent) ensure that an agent (a principal) will work (pay up), if payment (work) precedes work (payment)? When a banknote is torn in two, each part is by itself worthless. A principal can pre-commit to payment-on-delivery, by tearing a banknote and giving the agent the...
Persistent link: https://www.econbiz.de/10010297243
We experimentally study behavior in a simple voting game where players have private information about their preferences. With random matching, subjects overwhelmingly follow the dominant strategy to exaggerate their preferences, which leads to inefficiency. We analyze an exogenous linking...
Persistent link: https://www.econbiz.de/10010299751
This paper studies the construction of social preferences in the lab. Experimental subjects have the opportunity to donate to a charity and to allocate money in a conventional dictator game. The results show that charitable donations and dictator game allocations are positively correlated. The...
Persistent link: https://www.econbiz.de/10010303003
People do not only feel guilt from not living up to others expectations (Battigalli and Dufwenberg (2007)), but may also like to exceed them. We propose a model that generalizes the guilt aversion model to capture the possibility of positive surprises when making gifts. A model extension allows...
Persistent link: https://www.econbiz.de/10011301602
In Becker et al. (2013a,b), we proposed a theory to explain giving behaviour in dictator experiments by a combination of selfishness and a notion of justice. The theory was tested using dictator, social planner, and veil of ignorance experiments. Here we analyse gender differences in preferences...
Persistent link: https://www.econbiz.de/10011335982