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We analyze the sequential structure of dynamic games with perfect information. A three-stage account is proposed, that species setup, reasoning and play stages. Accordingly, we define a player as a set of agents corresponding to these three stages. The notion of agent connectedness is introduced...
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We conceive of a player in dynamic games as a set of agents, which are assigned the distinct tasks of reasoning and node-specific choices. The notion of agent connectedness measuring the sequential stability of a player over time is then modeled in an extended type-based epistemic framework....
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The robustness of Aumann’s seminal agreement theorem with respect to the common prior assumption is considered. More precisely, we show by means of an example that two Bayesian agents with almost identical prior beliefs can agree to completely disagree on their posterior beliefs. Besides, a...
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