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Stochastic Cooperative Games: Theory and Applications -- Sequencing Games: a Survey -- Game Theory and the Market -- On the Number of Extreme Points of the Core of a Transferable Utility Game -- Consistency and Potentials in Cooperative TU-Games: Sobolev’s Reduced Game Revived -- On the Set of...
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In Borm, Keiding, McLean, Oortwijn and Tijs (1992) the compromise value is introduced as a solution concept on the class of compromise admissible NTU-games. Two characterizations of the compromise value are provided on subclasses of NTU-games. This note shows that in one of these...
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This paper introduces a new model concerning cooperative situations in which the payoffs are modeled by random variables. We analyze these situations by means of cooperative games with random payoffs. Special attention is paid to three types of convexity, namely coalitional-merge,...
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For games with a non-empty core the Alexia value is introduced, a value which averages the lexicographic maxima of the core. It is seen that the Alexia value coincides with the Shapley value for convex games, and with the nucleolus for strongly compromise admissible games and big boss games. For...
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