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In this paper we provide characterizations of convex games and total clan games by using properties of their corresponding marginal games. We show that a 'dualize and restrict' procedure transforms total clan games with zero worth for the clan into monotonic convex games. Furthermore, each...
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This paper focuses on two characterizations of convex interval games using the notions of superadditivity and exactness, respectively. We also relate big boss interval games with concave interval games and obtain characterizations of big boss interval games in terms of subadditivity and exactness.
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Nash equilibria for strategic games were characterized by Peleg and Tijs (1996) as those solutions satisfying the properties of consistency, converse consistency and one-person rationality. <p> There are other solutions, like the -Nash equilibria, which enjoy nice properties and appear to be...</p>
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