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Stable business ecosystems at times are subjected to endogenous or exogenous gravity shocks either due to emergence of high-gravity player(s) within the ecosystem, or as a consequence of entry of high-gravity player(s), respectively. In this paper, we introduce the term gravity, i.e. the density...
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Companies create their business ecosystems through platform strategies. This article explores the conditions for the emergence of this phenomenon in situations of market failures. It studies how platforms substitute market to play a coordinating role and governance of economic actors. The...
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In the recent years, the mobile industry has experienced important changes in its very structure shifting from an operator-centric model to a burgeoning business ecosystem (ANDERSON & WILLIAMS, 2004; BASOLE, 2009; BASOLE & ROUSE, 2009; GUEGUEN & ISCKIA, 2008) made of various players including mobile...
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Last December, the EU's regulatory framework for electronic communications (adopted in 2002) was amended and reformed by two new directives and one new regulation 2. In Parliament, 510 out of 574 members voted in favour. In the Council, all Member States except Netherlands (abstention) voted in...
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Open innovation refers to the ability of firms to open themselves up to external networks and relationships in order to gain the full potential of their investments in innovation. The development of ICTs has opened up new markets and ways of innovating. Today, platforms and Web services are...
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The mobile gaming industry is growing at a rapid pace. Smartphones, tablets and other mobile devices are new channels to deliver games to customers. However, since the birth of Internet, users have been accustomed to getting things for free. How then are mobile game companies able to make...
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