Showing 101 - 110 of 250
A noncooperative implementation of the core is provided for games with transferable utility. The implementation obtained here is meant to reflect the standard motivation for the core as closely as possible. In the model proposed, time is continuous. This idealized treatment of time is most...
Persistent link: https://www.econbiz.de/10005332629
We examine a noncooperative bargaining between two agents, one of whom (agent 1) represents a constituency. Under "closed-door" bargaining, constituents must approve the final bargaining agreement. In the "open-door" case, constituents may also terminate bargaining after intermediate offers have...
Persistent link: https://www.econbiz.de/10005353807
Persistent link: https://www.econbiz.de/10005146027
We study a novel dynamic principal—agent setting with moral hazard and adverse selection (persistent as well as repeated). In the model an agent whose skills are his private information faces a finite sequence of tasks, one after the other. Upon arrival of each task the agent learns its level...
Persistent link: https://www.econbiz.de/10010611096
Persistent link: https://www.econbiz.de/10008217536
Persistent link: https://www.econbiz.de/10008219903
Persistent link: https://www.econbiz.de/10008219904
Persistent link: https://www.econbiz.de/10008220854
Persistent link: https://www.econbiz.de/10008245137
Persistent link: https://www.econbiz.de/10008850249