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Approximate truth refers to the principle that border cases should be analyzed by solving generic cases and solving border cases as limits of generic ones (Brennan et al., 2008). Our study experimentally explores whether this conceptual principle is also behaviorally appealing. To do so, we...
Persistent link: https://www.econbiz.de/10010291836
Approximate truth refers to the principle that border cases should be analyzed by solving generic cases and solving border cases as limits of generic ones (Brennan et al., 2008). Our study experimentally explores whether this conceptual principle is also behaviorally appealing. To do so, we...
Persistent link: https://www.econbiz.de/10010309247
"Approximate truth" refers to the principle that border cases should be analyzed by solving generic cases and solving border cases as limits of generic ones (Brennan et al., 2008). Our study experimentally explores whether this conceptual principle is also behaviorally appealing. To do so, we...
Persistent link: https://www.econbiz.de/10010556635
Equivalence classes of normal form games are defined using the geometry of correspondences of standard equilibiurm concepts like correlated, Nash, and robust equilibrium or risk dominance and rationalizability. Resulting equivalence classes are fully characterized and compared across different...
Persistent link: https://www.econbiz.de/10005572643
Explaining human cooperation in large groups of non-kin is a major challenge to both rational choice theory and the theory of evolution. Recent research suggests that group cooperation can be explained by positing that cooperators can punish non-cooperators or cheaters. The experimental evidence...
Persistent link: https://www.econbiz.de/10008682981
In the real world, when people play games, they often receive advice from those that have played it before them. Such advice can facilitate the creation of a convention of behavior. This paper studies the impact of advice on the behavior subjects who engage in a non-overlapping generational...
Persistent link: https://www.econbiz.de/10010334253
This is a paper on the creation and evolution of conventions of behavior in 'inter-generational games'. In these games a sequence of non-overlapping 'generations' of players play a stage game for a finite number of periods and are then replaced by other agents who continue the game in their role...
Persistent link: https://www.econbiz.de/10010334260
Bilateral bargaining situations are often characterized by informational asymmetries concerning the size of what is at stake: in some cases, the proposer is better informed, in others, it is the responder. We analyze the effects of both types of asymmetric information on proposer behavior in two...
Persistent link: https://www.econbiz.de/10011627980
In experimental games, task-related incentives are payments to experimental subjects that vary according to their strategy choices and the consequent outcomes of the games. Limited evidence exists regarding incentive magnitude effects in experimental games. We examined one-off strategy choices...
Persistent link: https://www.econbiz.de/10011852721
We analyze the effects of asymmetric information concerning the size of a pie on proposer behavior in three different bargaining situations: the ultimatum game, the Yes-No-game and the dictator game. Our data show that (a) irrespective of the information condition, proposer generosity increases...
Persistent link: https://www.econbiz.de/10010266663