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Minimum-cost spanning tree problems are well-known problems in the operations research literature. Some agents, located at different geographical places, want a service provided by a common supplier. Agents will be served through costly connections. Some part of the literature has focused,...
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We introduce a compromise value for non-transferable utility games: the Chi-compromise value. It is closely related to the Compromise value introduced by Borm, Keiding, McLean, Oortwijn, and Tijs (1992), to the MC-value introduced by Otten, Borm, Peleg, and Tijs (1998), and to the Ω-value...
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We introduce a compromise value for non-transferable utility games: the Chi-compromise value. It is closely related to the Compromise value introduced by Borm, Keiding, McLean, Oortwijn, and Tijs (1992), to the MC-value introduced by Otten, Borm, Peleg, and Tijs (1998), and to the Ω-value...
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We study coalitional values for games in generalized characteristic function form. There are two extensions of the Shapley value (Shapley (1953)) in this context, one introduced by Nowak and Radzik (1994) and the other introduced by us. We generalize both values to games with a priori unions in...
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We study how to partition a set of agents in a stable way when each coalition in the partition has to share a unit of a perfectly divisible good, and each agent has symmetric single-peaked preferences on the unit interval of his potential shares. A rule on the set of preference profiles consists...
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