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Relations are established between information sharing (IS) situations and IS-games on one hand and information collecting (IC) situations and IC-games on the other hand. It is shown that IC-games can be obtained as convex combinations of so-called local games. Properties are described which...
Persistent link: https://www.econbiz.de/10011091699
This paper deals with the research area of cooperative interval games arising from airport situations with interval data. We also extend to airport interval games some results from classical theory.
Persistent link: https://www.econbiz.de/10011091735
In this paper we consider one-machine sequencing situations with interval data. We present different possible scenarioes and extend classical results on well known rules and on sequencing games to the interval setting.
Persistent link: https://www.econbiz.de/10011091915
The object of study is cooperation in joint projects, where agents may have different desired sophistication levels for the project, and where some of the agents may have low budgets.In this context questions concerning the optimal realizable sophistication level and the distribution of the...
Persistent link: https://www.econbiz.de/10011091928
The lexicographic vectors of a balanced game, called here leximals, are used to define a new solution concept, the lexicore, on the cone of balanced games. Properties of the lexicore and its relation with the core on some classes of games are studied. It is shown that on cones of balanced games...
Persistent link: https://www.econbiz.de/10011091955
In this paper we introduce the equal division core for arbitrary multi-choice games and the constrained egalitarian solution for con- vex multi-choice games, using a multi-choice version of the Dutta-Ray algorithm for traditional convex games. These egalitarian solutions for multi-choice games...
Persistent link: https://www.econbiz.de/10011091976
This paper deals with a new class of multi-choice games, the class of multi- choice total clan games. The structure of the core of a multi-choice clan game is explicitly described. Furthermore, characterizations of multi-choice total clan games are given and bi-monotonic allocation schemes...
Persistent link: https://www.econbiz.de/10011091995
AMS classification: 91A12;
Persistent link: https://www.econbiz.de/10011092060
The special class of conservative charge systems for minimum cost spanning tree (mcst) situations is introduced.These conservative charge systems lead to single-valued rules for mcst situations, which can also be described with the aid of obligation functions and are, consequently, cost...
Persistent link: https://www.econbiz.de/10011092177
Persistent link: https://www.econbiz.de/10011092192