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The solution of a reputational equilibrium is given for a class of linear, quadratic, gaussian dynamic games with noisy control. Although there is imperfect monitoring, a sequential equilibrium is found where the uninformed agents always smoothly learn the type of the informed agent, there is no...
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This paper considers a class of two-player dynamic games in which each player controls a one-dimensional variable which we interpret as a level of cooperation. In the base model, there is an irreversibility constraint stating that this variable can never be reduced, only increased. It otherwise...
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