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Quality and quantity are very common features of production processes. People care about these two features and they tend to be connected. I consider a contest in which the quantity and quality of output are rewarded. The output in the quality contest plays a dual role. It counts in the quality...
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We develop a model of contests on networks. Each player is “connected” to a set of contests and exerts a single effort to increase the probability of winning each contest to which she is connected. We characterize equilibria under the Tullock contest success function and explore how behavior...
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This article examines behavior in the two-player, constant-sum Colonel Blotto game with asymmetric resources in which players maximize the expected number of battlefields won. The experimental results support all major theoretical predictions. In the auction treatment, where winning a...
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Participants in an innovation contest may steal their opponents’ ideas to enhance their chance of winning. To model this, I introduce the ability to copy another player’s effort in a Tullock contest between two players. I characterise the unique equilibrium in this game dependent on the...
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