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We study strategic games where players' preferences are weak orders which need not admit utility representations. First of all, we extend Voorneveld's concept of best-response potential from cardinal to ordinal games and derive the analogue of his characterization result: An ordinal game is a...
Persistent link: https://www.econbiz.de/10014223206
We study strategic games where players' preferences are weak orders which need not admit utility representations. First of all, we ex- tend Voorneveld's concept of best-response potential from cardinal to ordi- nal games and derive the analogue of his characterization result: An ordi- nal game...
Persistent link: https://www.econbiz.de/10005800887
We study strategic games where players' preferences are weak orders which need not admit utility representations. First of all, we extend Voorneveld's concept of best-response potential from cardinal to ordinal games and derive the analogue of his characterization result: An ordinal game is a...
Persistent link: https://www.econbiz.de/10004977741
Fudenberg et Kreps (1993), Young (1993), et Sela et Herreiner (1999) ont souligné l'insuffisance du critère de convergence en croyances du processus de Fictitious Play dans un cadre d'apprentissage des équilibres de Nash. En conséquence, nous choisissons d'étudier la convergence en...
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We consider best response dynamics with endogenous noise based on a finite game in strategic form. A player can reduce the noise level by expending an extra effort and incurring some disutility or control costs. We specify control costs that result in logit adjustment rules. The stochastically...
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