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We study a model where agents face a continuum of two-player games and categorize them into a finite number of situations to make sense of their complex environment. Agents need not share the same categorization. Each agent can cooperate or defect, conditional on the perceived category. The...
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experiment. We ask subjects to design strategies that will play in their place. We find that eliciting strategies has negligible … 'Gefangenendilemma' zu identifizieren. Die Teilnehmer werden gebeten, Strategien zu entwerfen, die an ihrer Stelle spielen sollen. Dabei …
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This paper reports the results of an experimental investigation which allows a deeper insight into the nature of social preferences amongst organized criminals and how these differ from "ordinary" criminals on the one hand and from the non‐criminal population in the same geographical area on...
Persistent link: https://www.econbiz.de/10011458326
We report on an experiment examining behavior and equilibrium selection in two similar, infinitely repeated games, Stag …
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We examine how conditional cooperation is related to the material payoffs in a Sequential Prisoner's Dilemma experiment …
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