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We consider strategic-form games with ordinal payoffs and provide a syntactic analysis of common belief/knowledge of rationality, which we define axiomatically. Two axioms are considered. The first says that a player is irrational if she chooses a particular strategy while believing that another...
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It is natural to think of belief revision as the interaction of belief and information over time. Thus branching-time temporal logic seems a natural setting for a theory of belief revision. We propose a logic based on three modal operators: a belief operator, an information operator and a...
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Within the class of structures introduced in [G. Bonanno, Axiomatic characterization of the AGM theory of belief revision in a temporal logic, Artificial Intelligence, 171 (2007), 144-160] we consider the subclass satisfying the property that, for every state-instant pair (omega,t), there is an...
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In [G. Bonanno, Rational choice and AGM belief revision, Artificial Intelligence, 2009] a semantics for one-stage AGM belief revision was proposed based on choice frames, borrowed from the rational choice literature. In this paper we extend the semantics of choice frames to deal with iterated...
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We study belief change in the branching-time structures introduced in [4]. First, we identify a property of branching-time frames that is equivalent to AGM-consistency, which is defined as follows. A frame is AGM-consistent if the partial belief revision function associated with an arbitrary...
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