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Persistent link: https://www.econbiz.de/10014342221
Avatar-mediated communication (AMC), commonly used in online environments such as games and the emerging metaverse, is different from traditional computer-mediated communication in that it is a human-object-object-human relationship mediated by the individual's avatar and the avatar of the...
Persistent link: https://www.econbiz.de/10014582263
Chapter 1. Introduction to Human Privacy in Virtual and Physical Worlds -- Foundations of human privacy:. Chapter 2. Exploring Privacy from a Philosophical Perspective: Conceptual and Normative Dimensions -- Chapter 3. What’s so special about private parts? How anthropology questions the...
Persistent link: https://www.econbiz.de/10014535180
This theoretical article explores the role spirituality plays in engagement and resistance in the workplace. These … qualities exist at the opposite ends of the continuum in adult education in the workplace: engagement in learning and resistance … is increasing employee engagement leads to less resistance to learning. …
Persistent link: https://www.econbiz.de/10012043138
address the needs of the visual learner. This paper explores the role of visual aesthetics in improving engagement in online …
Persistent link: https://www.econbiz.de/10012043995
indicated that research themes such as electronic participation, engagement, transparency, communication/interaction, trust …
Persistent link: https://www.econbiz.de/10012044390
Reason Racer is an online, rate-based, multiplayer game designed to engage middle school students in the knowledge and skills related to scientific argumentation. Several game features are included as design considerations unrelated to science content or argumentation. One specific feature, a...
Persistent link: https://www.econbiz.de/10012044876
This paper aims to show best practices of GBL design for engagement. It intends to show how teachers can implement GBL … helped with guidelines design instructions of GBL for engagement and learning. By using a game-based approach best practice …
Persistent link: https://www.econbiz.de/10012044884
undergraduate anatomy module as a method of enhancing engagement. 63 students attended the ‘kinaesthetic play' lecture, where …
Persistent link: https://www.econbiz.de/10012044895
In order to better understand teachers' perspectives on the design and development of digital game-based learning environments, this study examined the characteristics of digital learning games designed by teachers. In addition, this study explored how game design and peer critique activities...
Persistent link: https://www.econbiz.de/10012044907