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In a tournament, agents form coalitions, and the coalition with largest power wins the tournament. We introduce a new solution concept for the tournaments, called no threat equilibrium (NTE). NTE is a partition of the agents, where prudent and farsighted agents have no incentive to deviate....
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Previous experimental results on one-shot sequential two-player games show that group decisions are closer to the subgame-perfect Nash equilibrium than individual decisions. We extend the analysis of inter-group versus inter-individual decision making by running both one-shot and repeated...
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This paper proposes and studies a mechanism modelling the emergence of cooperation in non-cooperative multi-player extensive form games. We consider such games enriched with additional “stage bidding actions”, where at each decision node of the game tree, before the player controlling that...
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We analyze whether incentives from relative performance pay are reduced or enhanced if a department is possibly terminated due to a crisis. Our benchmark model shows that incentives decrease in a severe crisis, but are boosted given a minor crisis since efforts are strategic complements in the...
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