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In order to effectively use games in the classroom, teachers and parents need to agree on games' positive functions toward students' learning, decide and select good educational games relevant to content and tasks in the classroom, and disseminate their acquired knowledge into the teaching...
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The digital revolution has led to a quantification of ever more areas of human life and society. At the same time, there is an explosion of the number of awards, which by their very nature are based on non-quantified performance. Will quantification take over completely, leading to...
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Purpose To understand how organizations, public or private, must increase their productivity perception (PP), independently of the sector. This article aims to analyze PP in the digital transformation (DT) process to determine how it is affected by technostress (TS) and work engagement (WE), two...
Persistent link: https://www.econbiz.de/10014514027
– „Quick Wins“ für Führungskräfte -- Digitalisierung – Einfluss auf Menschlichkeit 5.0 -- Die Performer-Methode – Eine kleine … sollte. Dadurch hat er einen langsameren Entwicklungszyklus als die Digitalisierung. Wie lässt sich die Lücke der … hat die Digitalisierung auf den Menschen und wie kann sie im Unternehmen erfolgreich bewältigt werden? Die Autoren stellen …
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