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Persistent link: https://www.econbiz.de/10005633792
In traditional reputation theory, reputation is good for the long-run player. In "Bad Reputation," Ely and Valimaki give an example in which reputation is unambiguously bad. This paper characterizes a more general class of games in which that insight holds, and presents some examples to...
Persistent link: https://www.econbiz.de/10005633796
This note characterizes the impact of adding rare stochastic muta- tions to an "imitation dynamic," meaning a process with the properties that any state where all agents use the same strategy is absorbing, and all other states are transient. The work of Freidlin and Wentzell [10] and its...
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In a self-confirming equilibrium, each player correctly forecasts the actions that opponents will take along the equilibrium path, but may be mistaken about the way that opponents would respond to deviations. Intuitively, this equilibrium concept models the possible steady states of a learning...
Persistent link: https://www.econbiz.de/10005466651
This paper proposes the solution concept of interim rationalizability, and shows that all type spaces that have the same hierarchies of beliefs have the same set of interim rationalizable outcomes. This solution concept characterizes common knowledge of rationality in the universal type space.
Persistent link: https://www.econbiz.de/10005478779
This paper discusses the implications of learning theory for the analysis of Bayesian games. One goal is to illuminate the issues that arise when modeling situations where players are learning about the distribution of Nature's move as well as learning about the opponents' strategies. A second...
Persistent link: https://www.econbiz.de/10005478817
better understand when mixed equilibria might arise within populations of interact acting agents, we examine a model of smoothed fictitious play that is designed to capture Harsanyi's "Purification", view of mixed equilibria in a setting with a large population of agents. Our analysis concerns...
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