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model of communication in games and investigate the importance of when communication takes place. Sending a message before … are believed whenever possible. Applying our results to Aumann's Stag Hunt game we find that communication is useless if …
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We consider an experiment with a version of the Battle of the Sexes game with two-sided private information, allowing a … higher payoffs in the game when the talk is one-way as the truthful reports facilitate desired coordination. …
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messages, on their credibility and on actual play. We run an experiment in a three-player coordination game with Pareto ranked …The paper analyzes the role of the structure of communication - i.e. who is talking with whom - on the choice of … analysis of credibility, the subjects should communicate and play the Pareto optimal equilibrium only when communication is …
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whenever possible, thereby develop a theory of credible communication. Predictions confirm the longstanding intuition for …
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the size of credible deviations. In our experiment, we find support for the relevance of credible deviations. In addition …
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