Showing 1 - 10 of 13
We consider a finite horizon dynamic game with two players who observe their types privately and take actions, which are publicly observed. Players' types evolve as independent, controlled linear Gaussian processes and players incur quadratic instantaneous costs. This forms a dynamic linear...
Persistent link: https://www.econbiz.de/10012919680
We study the problem of Bayesian learning in a dynamical system involving strategic agents with asymmetric information. In a series of seminal papers in the literature, this problem has been investigated under a simplifying model where myopically selfish players appear sequentially and act once...
Persistent link: https://www.econbiz.de/10014116743
Persistent link: https://www.econbiz.de/10014556774
We consider a demand management problem in an energy community, in which several users obtain energy from an external organization such as an energy company and pay for the energy according to pre-specified prices that consist of a time-dependent price per unit of energy as well as a separate...
Persistent link: https://www.econbiz.de/10013200123
We consider an environment where a finite number of players need to decide whether to buy a certain product (or adopt a trend) or not. The product is either good or bad, but its true value is not known to the players. Instead, each player has her own private information on the quality of the...
Persistent link: https://www.econbiz.de/10012871224
We consider a demand management problem in an energy community, in which several users obtain energy from an external organization such as an energy company and pay for the energy according to pre-specified prices that consist of a time-dependent price per unit of energy as well as a separate...
Persistent link: https://www.econbiz.de/10012607393
In~[1], authors consider a general model of dynamic game of asymmetric information, where N players have types evolving as independent Markovian process, where each player observes its own type perfectly and actions of all players. The authors present a sequential decomposition algorithm to find...
Persistent link: https://www.econbiz.de/10012834501
We consider the problem of dynamic information design with one sender and one receiver where the sender observers a private state of the system and takes an action to send a signal based on its observation to a receiver. Based on this signal, the receiver takes an action that determines rewards...
Persistent link: https://www.econbiz.de/10012834554
In this paper, we present a sequential decomposition algorithm to compute graphon mean-field equilibrium (GMFE) of dynamic graphon mean-field games (GMFGs). We consider a large population of players sequentially making strategic decisions where the actions of each player affect their neighbors...
Persistent link: https://www.econbiz.de/10012843961
In this paper, we consider a discrete time stochastic Stackelberg game where there is a defender (also called leader) who has to defend a target and an attacker (also called follower). The attacker has a private type that evolves as a controlled Markov process. The objective is to compute...
Persistent link: https://www.econbiz.de/10012867569