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We study experimentally persuasion games in which a sender (e.g., a seller) with private information provides verifiable but potentially vague information (e.g., about the quality of a product) to a receiver (e.g., a buyer). Various theoretical solution concepts such as sequential equilibrium or...
Persistent link: https://www.econbiz.de/10012852811
We study the effect of noise due to exogenous information distortions in the context of Bayesianpersuasion. In particular, we ask whether more noise (a la Blackwell) is always harmful forthe information designer, i.e., the sender. We show that in general this is not the case. Weprovide a...
Persistent link: https://www.econbiz.de/10012854480
Drawing upon the Bayesian persuasion literature, I show that a mediator can provide conflicting parties strategically with information to decrease the ex-ante war probability. In a conflict between two parties with private information about military strength, the mediator generates information...
Persistent link: https://www.econbiz.de/10012862598
We study the design of public information structures that maximize the probability of selecting a Pareto dominant equilibrium in symmetric (2 x 2) coordination games. Because the need to coordinate exposes players to strategic risk, we treat the designer as able to implement an equilibrium only...
Persistent link: https://www.econbiz.de/10012838305
Given a game with uncertain payoffs, information design analyzes the extent to which the provision of information alone can influence the behavior of the players. Information design has a literal interpretation, under which there is a real information designer who can commit to the choice of the...
Persistent link: https://www.econbiz.de/10012924207
We investigate situations in which agents can communicate to each other only through a chain of intermediators, for example, because they have to obey institutionalized communication protocols. We assume that all involved in the communication are strategic and might want to influence the action...
Persistent link: https://www.econbiz.de/10012929289
We study a multi-player model of sequential communication. A receiver obtains information from two sources. The first is cheap talk with a sender, who acquires the information, while the second is Bayesian persuasion with a mediator, who modifies the initial information. We prove that Bayesian...
Persistent link: https://www.econbiz.de/10012822471
We study the design of profit-maximizing mechanisms in environments with interdependent values. A single unit of a good is for sale. There is a known joint distribution of the bidders' ex post values for the good. Two programs are considered:(i) Maximize over mechanisms the minimum over...
Persistent link: https://www.econbiz.de/10012826866
This paper provides a complete first-order characterization of equilibrium behavior in the general version of the Crawford and Sobel (1982)'s model when the conflict of interest is small. This exercise allows us to deepen our understanding of how a state-dependent bias and a non-uniform...
Persistent link: https://www.econbiz.de/10012893298
I investigate the decision problem of a player in a game of incomplete information who faces uncertainty about the other players' strategies. I propose a new decision criterion which works in two steps. First, I assume common knowledge of rationality and eliminate all strategies which are not...
Persistent link: https://www.econbiz.de/10012895797