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To model inter-individual externalities and analyze the associated compensation issue, Ju and Borm (2005) introduces a new game-theoretic framework, primeval games, and proposes, from a cooperative perspective, three compensation rules as solution concepts for primeval games: the marginalistic...
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The classical literature (Pigou (1920), Coase (1960), Arrow (1970)) and the relatively recent studies (cf. Varian (1994)) associate the externality problem with efficiency. This paper focuses explicitly on the compensation problem in the context of externalities. To capture the features of...
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In this paper we study hedonic games where each player views every other player either as a friend or as an enemy. Two simple priority criteria for comparison of coalitions are suggested, and the corresponding preference restrictions based on appreciation of friends and aversion to enemies are...
Persistent link: https://www.econbiz.de/10005702645
Fall back equilibrium is a refinement of the Nash equilibrium concept. In the underlying thought experiment each player faces the possibility that, after all players decided on their action, his chosen action turns out to be blocked. Therefore, each player has to decide beforehand on a back-up...
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We consider the problem of ranking sets of objects, the members of which are mutually compatible. Assuming that each object is either good or bad, we axiomatically characterize a cardinality-based rule which arises naturally in this dichotomous setting.
Persistent link: https://www.econbiz.de/10010629792
This paper introduces a framework for cooperative hub network development. Building a joint physical hub for the transshipment of goods is expensive and, therefore, involves considerable risks for cooperating companies. In a practical setting, it is unlikely that an entire network will be built...
Persistent link: https://www.econbiz.de/10008755648