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games under one-period perfect monitoring. We show that through repeated interactions, decentralized learning algorithms can …
Persistent link: https://www.econbiz.de/10014235696
This paper aspires to fill a conspicuous gap in the literature regarding learning in games — the absence of empirical … verification of learning rules involving pattern recognition. Weighted fictitious play is extended to detect two-period patterns in … adequately represent the complete learning process of game players. Additionally, standard weighted fictitious play models are …
Persistent link: https://www.econbiz.de/10014052195
In this paper we model an evolutionary process with perpetual random shocks, where individuals sample population-specific strategy and payoff realizations and imitate the most successful behavior. For finite n-player games we prove that in the limit, as the perturbations tend to zero, only...
Persistent link: https://www.econbiz.de/10014088549
Using belief elicitation, the paper investigates the formation and the evolution of beliefs in a signalling game in which a common prior on Sender's type is not induced. Beliefs are elicited about the type of the Sender and about the strategies of the players. The experimental subjects often...
Persistent link: https://www.econbiz.de/10009535526
We propose a framework in order to econometrically estimate case-based learning and apply it to empirical data from … twelve 2 × 2 mixed strategy equilibria experiments. Case-based learning allows agents to explicitly incorporate information …-based learning to other learning models (reinforcement learning and self-tuned experience weighted attraction learning) while using …
Persistent link: https://www.econbiz.de/10012432206
We propose a simple model for why we have more trust in people who cooperate without calculating the associated costs. Intuitively, by not looking at the payoffs, people indicate that they will not be swayed by high temptations to defect, which makes them more attractive as interaction partners....
Persistent link: https://www.econbiz.de/10011383783
We study population dynamics under which each revising agent tests each strategy k times, with each trial being against a newly drawn opponent, and chooses the strategy whose mean payoff was highest. When k = 1, defection is globally stable in the prisoner's dilemma. By contrast, when k 1 we...
Persistent link: https://www.econbiz.de/10012837302
In this article, we propose a Snowdrift Game with costly punishment in a spatial-structured two-population arrangement. In order to generate the results, we use the Agent Based Simulation (ABS) model. The numerical simulations as well as the dynamics observed in the ABS are analyzed and...
Persistent link: https://www.econbiz.de/10012866518
Despite the accumulation of research on indirect reciprocity over the past 30 years and the publication of over 100,000 related papers, there are still many issues to be addressed. Here, we look back on the research that has been done on indirect reciprocity and identify the issues that have...
Persistent link: https://www.econbiz.de/10012431933
This paper explores cooperation incentives in the absence of public reputation information, using an infinite-horizon Prisoners' Dilemma model of sequential relationships. We examine a strategy which we call Quit-for-Tat (QFT). In this model, individuals initially are paired randomly. In the...
Persistent link: https://www.econbiz.de/10014112851