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This paper studies finitely repeated games with semi-standard monitoring played in pure strategies. In these games, each player's action set is endowed with a partition, and the equivalence classes of the actions played are publicly observed. We characterize the limit set of equilibrium payoffs...
Persistent link: https://www.econbiz.de/10008795361
An ambiguous statistical experiment is a set of joint probability distributions over states and signals. This note compares ambiguous experiments from the point of view of an ambiguity averse decision maker and extends the Blackwell (1951, 1953) ordering to this setting.
Persistent link: https://www.econbiz.de/10011147707
A sender wishes to transmit a secret to a receiver through a communication network, where some nodes are controlled by an adversary. We characterize the directed networks for which there exist ε-secret and ε-strongly secure communication protocols (∀ε0): if all nodes are obedient the...
Persistent link: https://www.econbiz.de/10011049722
Le maxmin pour une certaine classe de jeux répétés à observation imparfaite est obtenu comme la solution d'un problème d'optimisation défini sur l'ensemble des distributions de probabilités sous contraintes d'entropie. Cette article offre une méthode pour résoudre un tel problème dans...
Persistent link: https://www.econbiz.de/10011072800
We characterize the minmax values of a class of repeated games with imperfect monitoring. Our result relies on the optimal trade-off for the team formed by punishing players between optimization of stage-payoffs and generation of signals for future correlation. Amounts of correlation are...
Persistent link: https://www.econbiz.de/10011073610
An observer of a process View the MathML source believes the process is governed by Q whereas the true law is P. We bound the expected average distance between P(xt|x1,…,xt−1) and Q(xt|x1,…,xt−1) for t=1,…,n by a function of the relative entropy between the marginals of P and Q on the...
Persistent link: https://www.econbiz.de/10011073630
This paper characterizes the class of communication networks for which, in any environment (utilities and beliefs), every incentive-compatible social choice function is (partially) implementable. Among others, in environments with either common and independent beliefs and private values or a bad...
Persistent link: https://www.econbiz.de/10005561926
Persistent link: https://www.econbiz.de/10012798454
Persistent link: https://www.econbiz.de/10014576723
We introduce the model of Stochastic Revision Games where a finite set of players control a state variable and receive payoffs as a function of the state at a terminal deadline. There is a Poisson clock which dictates when players are called to choose of revise their actions. This paper studies...
Persistent link: https://www.econbiz.de/10011327174