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We introduce a general class of simplicity standards that vary the foresight abilities required of agents in extensive-form games. Rather than planning for the entire future of a game, agents are presumed to be able to plan only for those histories they view as simple from their current...
Persistent link: https://www.econbiz.de/10012584083
We introduce a general class of simplicity standards that vary the foresight abilities required of agents in extensive-form games. Rather than planning for the entire future of a game, agents are presumed to be able to plan only for those histories they view as simple from their current...
Persistent link: https://www.econbiz.de/10012588492
I study a mechanism design problem of allocating a single good to an agent when the mechanism is followed by a post-mechanism game (aftermarket) played between the agent and a third-party. The aftermarket is beyond the direct control of the designer. However, she can influence the information...
Persistent link: https://www.econbiz.de/10011865063
This paper considers the optimal design of dynamic research contests when the buyer can set time-dependent prizes. We derive the buyer-optimal contest and show that it entails an increasing prize schedule. Remarkably, this allows the buyer to implement a global stopping rule. In particular, the...
Persistent link: https://www.econbiz.de/10011538596
McAfee and Reny (1992) have given a necessary and sufficient condition for full surplus extraction in naive type spaces with a continuum of payoff types. We generalize their characterization to arbitrary abstract type spaces and to the universal type space and show that in each setting, full...
Persistent link: https://www.econbiz.de/10011604046
It is well-known that the ability of the Vickrey-Clarke-Groves (VCG) mechanism to implement efficient outcomes for private value choice problems does not extend to interdependent value problems. When an agent's type affects other agents' utilities, it may not be incentive compatible for him to...
Persistent link: https://www.econbiz.de/10011673132
In a crowdsourcing contest, innovation is outsourced by a firm to an open crowd that competes in generating innovative solutions. Given that the projects typically consist of multiple attributes, how should the firm optimally design a crowdsourcing contest for such a project? We consider two...
Persistent link: https://www.econbiz.de/10011646371
This paper studies an economic contest with identical prizes. We consider the effects of division of the contest. When the contest designer divides the contest symmetrically, each participant competes in each assigned division. The main result is that division is sometimes profitable for the...
Persistent link: https://www.econbiz.de/10014073163
I study sequential contests where the efforts of earlier players may be disclosed to later players by nature or by design. The model has a range of applications, including rent seeking, R&D, oligopoly, public goods provision, and tragedy of the commons. I show that information about other...
Persistent link: https://www.econbiz.de/10012928173
We study whether the mechanism design in the central bank liquidity auctions matters for the interbank money market interest rate levels and volatility. Furthermore, we compare different mechanisms to sell liquidity in terms of revenue, efficiency and auction stage interest rate levels and...
Persistent link: https://www.econbiz.de/10013075449