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In experiments, people do not always appear to think very strategically or to infer the information of others from their choices. We report experimental results in games of private information with three information states, which vary in strategic complexity. “Mousetracking” is used to...
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We study in the laboratory the behavior of children and adolescents (ages 7 to 16) in two repeated coordination games. Reaching the efficient and fair long run outcome (EFO) requires participants to share intentions and beliefs: a coordination of actions in stag hunt, and a coordination of...
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