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We study experimentally persuasion games in which a sender (e.g., a seller) with private information provides verifiable but potentially vague information (e.g., about the quality of a product) to a receiver (e.g., a buyer). Various theoretical solution concepts such as sequential equilibrium or...
Persistent link: https://www.econbiz.de/10011811807
of the behavior implied by leading decision rules and makes monitoring search a powerful tool for studying cognition …. -- noncooperative games ; experimental economics ; guessing games ; bounded rationality ; strategic sophistication ; cognition …
Persistent link: https://www.econbiz.de/10002183561
starting network. To study factors affecting equilibrium selection, we designed a network formation experiment with multiple …
Persistent link: https://www.econbiz.de/10012014878
In the past, many refinements have been proposed to select equilibria in cheap talk games. Usually, these refinements were motivated by a discussion of how rational agents would reason in some particular cheap talk games. In this paper, we propose a new refinement and stability measure that is...
Persistent link: https://www.econbiz.de/10010477113
Many social networks have the following properties: (i) a short average distance between any two individuals; (ii) a high clustering coefficient; (iii) segregation patterns; the presence of (iv) brokers and (v) hubs. (i) and (ii) define a small world network. This paper develops a strategic...
Persistent link: https://www.econbiz.de/10008811021
Many social networks have the following properties: (i) a short average distance between any two individuals; (ii) a high clustering coefficient; (iii) segregation patterns; the presence of (iv) brokers and (v) hubs. (i) and (ii) define a small world network. This paper develops a strategic...
Persistent link: https://www.econbiz.de/10014205761
Individuals and two-person teams play a hidden - action trust game with pre - play communication. We replicate previous results for individuals that non-binding promises increase cooperation rates. But this does not extend to teams. Wh ile teams make non-binding promises to cooperate at the same...
Persistent link: https://www.econbiz.de/10012014362
We design experimental games to evaluate the predictive power of the first cheap‐talk refinement, neologism‐proofness. In our first set of treatments designed to evaluate the refinement with its usual emphasis on literal meanings, we find that a fully revealing equilibrium that is...
Persistent link: https://www.econbiz.de/10011994751
Revealing the identities of contributors has been shown to increase cooperation in public goods games. In this paper we experimentally investigate whether this finding holds true when decisions are made by groups rather than individuals. We distinguish between groups in which members can discuss...
Persistent link: https://www.econbiz.de/10011773441
the size of credible deviations. In our experiment, we find support for the relevance of credible deviations. In addition …
Persistent link: https://www.econbiz.de/10011383193