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We introduce a model with strategic voting in a parliamentary election with proportional representation and uncertainty about voters' preferences. In any equilibrium of the model, most voters only vote for those parties whose positions are extreme. In the resulting parliament, a consensus...
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A tournament is a simultaneous n-player game that is built on a two-player game g. We generalize Arad and Rubinstein's model assuming that every player meets each of his opponents twice to play a (possibly) asymmetric game g in alternating roles (using sports terminology, once "at home" and once...
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In this study, we implement a series of voting games in the laboratory to test whether a strategic voting behavior in a proportional system would arise and induce a two-party system. In each voting game, a finite number of subjects with single-peaked preferences, uniformly distributed on a...
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We offer an example of the job market where the number of agents is uncertain, modeling it as a Poisson game. We allow for heterogeneity of companies and workers, and show that in equilibrium more productive types choose higher terms of trade
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In this paper we show that in a simple spatial model where the government is chosen under strict proportional rule, if the outcome function is a linear combination of parties' positions, with coefficient equal to their share of votes, essentially only a two-party equilibrium exists. The two...
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